HOW TO SET UP !GAMBLE ON MY STREAM ? : Twitch

can you gamble on twitch

can you gamble on twitch - win

Hey Ludwig, another youtube frog here! I just wanted to say that you are being used as an insult against me on twitch, so atleast theres something to be proud of there! All jokes aside, I’ve been really enjoying the content lately and can’t wait to see more of your crippling gambling addiction!

Hey Ludwig, another youtube frog here! I just wanted to say that you are being used as an insult against me on twitch, so atleast theres something to be proud of there! All jokes aside, I’ve been really enjoying the content lately and can’t wait to see more of your crippling gambling addiction! submitted by shimthesmug to LudwigAhgren [link] [comments]

"Dazanax" (twitch) is player run gambling, possibly scamming on stream, lol - Don't play anymore so no ingame report for me, you guys can report if you want

will delete post after people report or something
submitted by Melee-Miller to 2007scape [link] [comments]

The Mods of WSB & A Coordinated AMC Pump

Going to be editing this with info as I come across it. Please DM me if you have anything to add. Many of you have reached out and I've complied a lot of evidence. I realize now that these pumps originated in Discord groups, but this is something I am still actively looking into and won't be including here.
Users of wallstreetbets (and also places like Stockwits, amcstock, and Youtube chats) attempted a coordinated pump on AMC (& GME) today, Feb. 3rd. These comments are still avaible. The fact they are still up and that I found them very easily means that the mods are not able to moderate their community well enough to stop coordinated pumps. There is not evidence that shows the mods were in on coordinated pump, but the fact that they were unable to stop it taking place shows that the subreddit has grown far too big to be managed by a team of 35 mods.
There is evidence that some mods owned both AMC and GME, and it is possible they held these shares while the coordinated pump was happening in threads they were supposed to be moderating (proof of GME ownership at the bottom).
Coldcutcombo69 was mod on WSB during the AMC coordinated pump. Here is them claiming that they were a mod on WSB. This image of mods before and after the day of the pump confirms they were a mod during the AMC pump-and-dump.
Coldcutcombo69 posted a picture of them having a sell order on their AMC stock that never hit, making it possible they owned AMC shares during the coordinated pump.
Coldcutcombo69 also posted some kind of DD thread about AMC two days ago, promoting the stock here. The content of this post has been removed. This post promoting AMC was made while Coldcutcombo69 was a moderator.
Coldbutcombo69 was a moderator during the AMC coordinated pump. They are no longer a moderator as of the time of this post, only a few hours later. They confirmed this here. A WSB mod was posting comments and threads promoting AMC while possibly still holding AMC shares, and a pump-and-dump occurred in the daily threads that they (along with others) were supposed to be moderating.
turdled is currently a WSB mod. They said, "We don't comment or promote trades. That's up to the subscribers and their upvotes/downvotes to decide." View it here.
turdled's claim was false. Coldcutcombo69 had been a moderator for 25 days. During that time they posted comments and threads promoting AMC, while providing evidence that they actually owned AMC shares. A moderator (who may command more respect in a community of 8.5 million people) promoting a stock is wrong, and the mods clearly believe that is the case since they said they don't do it. But at least one of them did. It could be that Coldcutcombo69 was removed because they were promoting AMC, but they had been doing this for days and were only removed a few hours ago.
ZJZ (a well known moderator) posted this today and was removed as a mod. The head mods also removed more mods, cutting the number of mods from from 62 mods to 37. Coldbutcombo69 was cut from the mod team at this time. It seems very suspicious to me that the head mods removed a bunch of mods from their positions after the events of today, especially because one of those ex-mods had been promoting AMC so much while being a mod.
Note: there is some kind of extended purge happening within the mod team right now. The mod team started at 62, then was cut with ZJZ to 37, then 36, now it's down to 35. EDIT: Two new mods have been added, bringing the count back up to 37. One of them tried posting something in a WSB thread, but their comment was deleted by the auto-mod because they have never posted in WSB before. Here is some proof of what's going on there.
ZJZ has exposed that there are bad actors on the mod team, using their power on the sub to try and make cash off movie deals and crypto scams. This at least adds weight to the points im raising in this thread.
EDIT: There was a thread on WSB by a moderator trying to explain what happened with the mod team. You can see that thread here. There is a lot of push back in the thread. The mod's claim is that the profit from the movie deal would have been given to charity. This may not be true, as Discord logs show another mod asking what their profit will be from the movie deal, asking "What's our cut.". Infighting with the mods seems to be a continued issue with a mod changing the subreddit description from the classic "like 4chan found a bloomberg terminal" to this. This change was instantly reverted.
MOD UPDATE 2/4: It seems that the moderator team has changed again. 23 mods now remain. OPINION_IS_UNPOPULAR is now listed as the most senior mod, and they have allowed this thread to stay up. The mod reports that the Reddit admins have stepped in.
Statement from Reddit admins, according to OPINION_IS_UNPOPULAR: "After reviewing this situation based on input from both current and past moderators, we have decided to remove several moderators at the top of the list that were creating instability in the community." Source.
NEW INFO: I've also been sent a good amount of evidence from multiple people indicating these types or coordinating buying and selling schemes were happening on places like Youtube, Twitch, and Discord. All of these groups seem to be composed of WSB/WSB spinoffs users. These users would spam hash tags, spam and raid Twitch channels, and coordinate these social media pushes with timed buying and selling of GME/AMC/BB/NOK. It is possible (and looks likely to me) that the timed pumps you see below were organized by a Discord group. I have collected a lot of evidence on this front, but this evidence of the real organizers of the pump is something I might have to pass along to someone who is more experienced at dealing with this stuff.
The AMC Pump
Here is evidence of the coordinated pump by users on WSB. The coordinated pump effort occurred in the daily thread, but also spilled out into some posts. Note: I have yet to see any comments/posts that moderators made showing them participating in the coordinated pump effort. It is not known if they knew about these comments or not.
"AMC 1 pm LET FUCKING GO" - WildPhoenix55 58 upvotes. Posted around 12:00 PM CST. Not removed as of 8:40 PM CST.
"AMC 2 DA MOON @ 1PM EST" - OutlandishnessOk4137 Posted around 12:00 PM CST. Not removed as of 8:40 PM CST.
"watching that 1pm movie"
At 1 PM, we’re going to the Moon! Get ready! 🚀 🚀 🚀Discussion *Note that this thread was 6 days ago. Still strange that it was not taken down
Comments in this thread talking about 1 PM pump
EVIDENCE THE 1 PM PUMP WORKED: 1 PM seems to be the main time that was set. You can actually see the coordinated pump spike the price of AMC up to $9.70 right after 1 PM. You can also see the massive amount of volume increase during that time as well. Volume between 1:00-1:05 shot up to 8,725,700. This was the highest volume for a 5 min period all day. Check it out here.
It was also reported to me that some users received DM's about the pump. If you are reading this and received any kind of DM like this, please message me. After seeing the first pump work successfully, they tried it again 1 hour later. Here are a swarm of comments made coordinating the pump for 2 PM.
"2 shares at 2 pm AMC!!" EDIT: This account has been deleted. You can view a picture of this post here.
"Everyone buy 2 shares of AMC and 2pm let’s rush these heggies 💎💎💎💎🚀🚀🚀" "AMC at 2 !!!!" "2 AMC shares @2pm rush" "AMC at 2. Let’s give them some payback🚀" "do i buy now or at 2" "Buy AMC at 2pm Eastern, 11am Pacific. 2pm is when it’s happening."
The 2PM coordinated pump was not as successful. It could be that some users were confused with the time differences. Either way, there was still a marked increase of volume during the 5 min period of 2:00-2:05 which also resulted in the stock re-testing its daily high. Check it out here.
You can actually watch a Youtuber Trey's Trades see the pump at 2 PM in action. He is reading comments on a WSB spin-off subreddit amcstock. You can see people spamming chat for people to buy at 2 PM. Here is the video. The fact that this guy's stream chat is filled with a pump-and-dump scheme and he did nothing about it is pretty telling.
I've backed up the comments and info here. If you find anything else suspicious about this, please DM me. I want to make it clear that there isn't evidence that the mods participated in the pump. But the pump-and-dump (which is illegal) happened under the watch of the mod team. They may have tried to stop it, but 8.5 million people is a lot. If they didn't think they could keep the place running without illegal things happening in the comment sections, they should have set the sub to private and put in proper pre-cautions first.
EDIT: This pump also occurred for GME and users in the GME thread were able to comment about it. None of these comments are removed and they exist in very large numbers. They are mostly heavily downvoted, but the fact they are able to stay up means the mods failed at their job.
Comment 1 Comment 2 Comment 3 Comment 4 Comment 5 Comment 6 Comment 7 Comment 8 Comment 9 Comment 10 Comment 11
The volume spikes do show an uptick in volume around 1PM and around 2PM, but they are not as strong as the AMC boost in volume. The volume during these times were high, but they weren't the highest points in the day for GME.
EDIT: I want to make it clear to people who are saying "those are just bot accounts." Bots are still controlled by humans. If bot spam cannot be caught and deleted, that means 8.5 million people are exposed to pump-and-dump schemes run by bots. It does not reflect any better on the mods if the comments are made by humans or made by bots controlled by humans. It is now a day later, and still none of the comments have been removed by a moderator or moderator bot.
UPDATE: Wall Street Bets has completely removed any post talking about ZJZ and his post about the head mods trying to engage in crypto scams and strange movie deals. (EDIT: This has changed, see above.) The rising sections is now completely filled low-effort, small text posts that are only pushing $GME. Here are those threads. Low-effort threads like these are explicitly against WSB rules. Why are mods letting rule-breaking, ticker spamming posts stay up?
Example 1 Example 2 Example 3 Example 4 Example 5 Example 6
WSB mods are banning users for mentioning ZJZ and his post. (EDIT: This has changed, see above.)
Mods Removing Negative GME Posts
I started digging into this when I posted to Wall Street Bets with a post containing some information about GME. The post pushed back against some of the "GME revolutiuon" talking points. It was a pretty tame post, meet all the guidelines for posting, and contained enough content to warrant staying up. The post was removed by the mods, but you can still see it up here. The content of the post was a combo of these two comments I made. This comment here and this comment here. Somebody in the comments recommended I make the contents of the comment into a separate post- which I did until it was removed.
The moderators removed this post, the removal states: "Moderators remove posts from feeds for a variety of reasons, including keeping communities safe, civil, and true to their purpose."
I sent a DM to the mods asking why exactly the post was removed. I have not been given a reply. Does the content of the post I made (pt.1 / pt.2) break any of their rules? Why would the mods remove a post containing that info?
Even worse, the exact contents of the post I made exist in comment form and are still up. If the info somehow breaks their rules, why leave it up in the comment section? Why haven't they removed the comments that contain the EXACT wording I used in my post?
It seems very strange to me that a post I made that contained some research to counter act the "GME Revolution" narrative would be singled out removal for "keeping communities safe, civil, and true to their purpose."
The front-page of Wall Street Bets is FILLED will positive memes and DD that supports GME. There is not a single negative post about GME on the entire front page that I can find. Why not leave up some negative DD and let the community downvote/upvote it?
The mods will let the comment section of threads get filled up with misinformation (GME SI being 226% is a common one that is easily debunked, yet is posted every 5 min in daily threads). People are gambling their life savings on outdated information yet when I make a post to push back against some of the common GME arguments, it gets removed.
Mods removing negative GME posts is unethical because WSB mods own GME shares.
jamsi is a mod on WSB. They left this comment: "I just received this e-mail from Robinhood. I am no longer using Robinhood for any of my purchases. Only keeping my $GME - not selling." Here is the comment.
Swedish_Chef_Bork_x3 is a mod on WSB. They left this comment: "Another $2k locked and loaded to buy in tomorrow. Feels like fucking Helm’s Deep in here. I have tomorrow off work, gonna get drunk and hope I don’t sleep through my alarm.". Here is the comment.
rawbdor is listed as a mod under the Moderators section of Wall Street Bets. rawbdor posted a comment saying: "The price is going to plummet hard no matter what we do. The real question is, will they be able to steal our shares in the process. They can drop the price all they want on low volume. But they'll never be able to buy it back unless you sell it to them."
A link to that comment is here.
This comment makes it pretty obvious that rawbdor owns some shares in GME, right? Saying things like our shares implies they own some.
ITradeBaconFutures is also listed as a mod. They made it clear that "Mods did not trade GME". You can find that comment here.
turdled is listed as a mod. They said, "We don't comment or promote trades. That's up to the subscribers and their upvotes/downvotes to decide." View it here.
One mod claims that mods don't trade GME, when its obvious from the three examples above that they did. Another says they don't comment or promote trades, which is also a lie. Other mods have been doing that. They also "promote" trades when they remove content that argues the other side of GME. If the only content they allow on the front-page is GME Positive content, they are promoting that content.
WSB has a mod team of 35 accounts moderating 8.5 million people. CNBC gets about 200k viewers at peak hours, while WSB has almost a million viewing it at a time when the market is open.
The mods could simply send me a DM and explain why my post was removed. They haven't. Market manipulation is bad. It's bad when investment firms do it and its bad when retail investors do it. The mods could DM me right now and say "Hey, here is the reason the post was removed." They haven't. If they do send me a DM, I will post an update here.
TL;DR
Now-former WSB mod ZJZ, in a removed & locked post, accused dormant top mods of coming back to siphon media coverage, potential movie rights, and springboard a cryptocurrency, while suppressing other mods
Coldcutcombo69, a moderator on WSB, was posting comments and threads promoting AMC. A coordinated AMC pump happened in the daily threads and comments that this moderator (and others) were tasked with moderating. This mod was removed as a moderator after this thread was posted. Coldcutcombo69 held AMC stock before the pump, but it is unclear if they held or sold that stock around or after the time of the coordinated pump.
Today, several users, but no mods, in a discussion thread attempted to push buys of AMC at 1 & 2 PM EST. Those times would later coincide with high volumes of stock trades for the day. Similar coordination was attempted by users (no mods) for GME.
WSB's front page is filled with only positive coverage of GME (here's a snapshot), while they removed my post containing negative GME DD with no legitimate reason given.
Mods are holding GME contradicting another high level mod's comment that "mods did not trade $GME". Mods made a false statement that they don't promote stocks, as one of them clearly did. You can also see the other mods comments about GME as also promoting stock.
Tervia's comment here has good info on Reddit moderation.
submitted by brave_potato to gme_meltdown [link] [comments]

"I think I've lived long enough to see competitive Counter-Strike as we know it, kill itself." Summary of Richard Lewis' stream (Long)

I want to preface that the contents of this post is for informational purposes. I do not condone or approve of any harassments or witch-hunting or the attacking of anybody.
 
Richard Lewis recently did a stream talking about the terrible state of CS esports and I thought it was an important stream anyone who cares about the CS community should listen to.
Vod Link here: https://www.twitch.tv/videos/830415547
I realize it is 3 hours long so I took it upon myself to create a list of interesting points from the stream so you don't have to listen to the whole thing, although I still encourage you to do so if you can.
I know this post is still long but probably easier to digest, especially in parts.
Here is a link to my raw notes if you for some reason want to read through this which includes some omitted stuff. It's in chronological order of things said in the stream and has some time stamps. https://pastebin.com/6QWTLr8T

Intro

CSPPA - Counter-Strike Professional Players' Association

"Who does this union really fucking serve?"

ESIC - Esports Integrity Commission

"They have been put in an impossible position."

Stream Sniping

"They're all at it in the online era, they're all at it, they're all cheating, they're all using exploits, probably that see through smoke bug got used a bunch of times"

Match Fixing

"How many years have we let our scene be fucking pillaged by these greedy cunts?" "We just let it happen."

North America

"Everyone in NA has left we've lost a continents worth of support during this pandemic and Valve haven't said a fucking word."

Talent

"TO's have treated CS talent like absolute human garbage for years now."

Valve

"Anything that Riot does, is better than Valve's inaction"

Closing Statements

"We've peaked. If we want to sustain and exist, now is the time to figure it out. No esports lasts as long as this, we've already done 8 years. We've already broke the records. We have got to figure out a way to coexist and drive the negative forces out and we need to do it as a collective and we're not doing that."

submitted by Tharnite to GlobalOffensive [link] [comments]

Autochess: Market Status and Design Analysis [effort post]

Autochess: Market Status and Design Analysis [effort post]
This article was written with the feedback of ~300 highly engaged players from the different autochess reddit communities (TFT, DOTA Underlords, Chess Rush...), which participated in interviews and on a poll whose results are available here. They’re especially thanked by name at the end of the article.
In January 2019, Drodo Studio’s Dota Auto Chess mod became insanely popular. Many companies (including household names like Valve, Riot, Ubisoft and Blizzard) rushed to release their own versions.
It seemed like the beginning of something big like MOBA or Battle Royale. But it has been more than a year now and the hype seems to have vanished completely. As quickly as it rose, it went away…
This is the first on a series of articles where we will analyze the autochess genre. Here we will be exploring the genre’s history, its current market situation and its audience. And also, what are the core design issues that autochess suffers and that no one has been able to solve yet.
https://preview.redd.it/tc2c19k4ipg61.png?width=1024&format=png&auto=webp&s=487539f51e104ee7d1aae1a6ded7447b1dee11ca
It really helps me if you check this article (or similar content) at my blog https://jb-dev.net/

A HISTORICAL PERSPECTIVE

This wasn’t the first time that a mod got the spotlight and ended up becoming the foundation of a genre. It happened in several major, industry-defining cases before (some of which are Team Shooters, MOBAs, Battle Royale…). But on some of these cases events unfolded differently. So we identify 3 distinctive eras related to the evolution of the industry:

1st Era (2000s): Assimilation

The company whose original software had been modded (or had a close enough game, like Valve) moved quickly to absorb the successful mods and turn them into even more successful products.
Since at that point creating a major game release was very complex (required an expensive development, publishing deals and an infrastructure to distribute the product), the deal was profitable for both sides. But it meant the dissolution of the identity of the original creator team, which became embedded in the bigger company culture.
https://preview.redd.it/abyi6d2jipg61.png?width=461&format=png&auto=webp&s=d4171bf9344a162e695a75a91d18eec8206b9123
Team Fortress (1999) was originally a Quake mod. And Counter-Strike (2000) started out as a fan-made mod on the Half Life engine. Both games (and creators) were quickly absorbed by Valve.

2nd Era (2010s): Integration

By this time, the previous era model still was going on… but the gaming industry had significatively grown a lot and it was also possible for smaller or even new companies to lure the original developers, and use the mod as a proof for commercial success in order to secure funding and develop it as a full title.
The main characteristic of this era is that the original developers were able to keep a bigger share of control and relevance, rather than being integrated as just another gear on a bigger machine, because the companies they joined built their own identity around that key product.
This was the case of Riot Games: They were able to raise enough money for the creation of their company through family and angel investors, and then hire some of the original creators of DOTA, and then created League of Legends.
https://preview.redd.it/vl6h2l7lipg61.png?width=763&format=png&auto=webp&s=414abb3da2b169966b7bf757a6116f86ef3748d2
Defense of the Ancients (DotA), the foundational title for the MOBA genre, appeared in 2003 as a fan-made custom scenario of Warcraft 3. Foreseeing commercial potential on a full game based on the concept, Riot games and Valve both battled for the Dota IP and the original developers, eventually releasing rival titles League of Legends and Dota2. Interestingly, Blizzard (owners of Warcraft 3) tried to replicate the success without the mod creators in Heroes of the Storm (2015), which hasn’t been as successful as the other two.
A similar case happened with battle royale, which also started in 2013 as a successful DayZ mod created by the modder nicknamed PlayerUnknown. Later, it was transformed into a full product through the acquisition of the developer by a korean company (which would later be renamed as the PUBG Corporation, again showing how the company grew around the game rather than assimilating it).
This case hints what would later happen with Auto Chess, since Fortnite wasn’t involved in any way with the original creators. They just copied the concept. Fortnite was a product stuck in a kind of development hell (had been 6 years in the works). As the game was getting close to the release, the developers became impressed by PUBG’s success, so they created a quick Battle Royale spin-off which became insanely popular and eventually ate the rest of the game.
https://preview.redd.it/zkdv4jjqipg61.png?width=808&format=png&auto=webp&s=0e7ad39e5db4d83b6b927587b59bf1c81fe0ef85
Player Unknown’s Battlegrounds (2017), foundational title of the modern battle royale genre, is the successor of PlayerUnknown’s DayZ: Battle Royale, a popular mod for DayZ (which on itself is a mod of ArmA3, making it a mod of a mod lol). The success of PUBG inspired Fortnite (a title on the later stages of a troubled development at the time) to spin towards that genre, becoming PUBG‘s main competitor.

3rd Era (2020s): Fragmentation

In all the cases presented previously, the newborn genre ended up in the release of one or two titles which accumulated most of the business. But this hasn’t been the case here.
In Autochess, the newborn genre has been quickly fragmented into a big list of competitors. Some are standalone games (like DOTA Underlords or Autochess: Origins), but there’s also several service-model games which released their autochess mode as well (like Hearthstone’s Battlegrounds or TeamFight Tactics, which at the end of the day is a side-game mode of League of Legends).
This creates an interesting precedent, which I believe will define future cases where an innovative new game concept appears: The hot idea will be cloned very fast because today the main bottleneck in the industry is having an innovative design that generates player interest and engagement.
By 2020, it’s way easier to create and distribute a game, there are way more developers hungry for a hit than ever before, and a lot of service-model games with short development cycles always looking for something juicy for their next update… so new ideas becoming red oceans fast will be the norm.
For sure, this won’t affect the ability of small developers and modders to innovate, but it will affect their ability to leverage that to become successful on an independant level, before they get cloned.
https://preview.redd.it/51jbq4jwipg61.png?width=1024&format=png&auto=webp&s=fdfcfeb82e73b48210c4d93386438268d6dcbe3b
Dota Auto Chess, was a Dota 2 mod which obtained massive popularity. After a failed acquisition from Valve (owners of Dota), the mod developers (Drodo Studios) went to create the mobile standalone Auto Chess: Origins, while still maintaining the PC version linked to Valve.
Meanwhile, Riot, Valve, Ubisoft and many other companies developed and released their own autobattlers at a record time, downgrading the genre creators to just another competitor.
On Autochess, the fragmentation and fast release pace came at the cost of innovation, though. These games feature few unique selling points compared to the original DOTA Autochess experience: TFT’s ‘anti-snowballing’ character selection rounds, Underlord’s bosses and fast-track mode….
And ultimately, they haven’t fixed the core issues of the original game, which separates it from a true hyper-successful product like MOBA.

MARKET STATUS

Because of the rain of clones, it’s hard to map all the autochess games on the market. It doesn’t help that some of them are available in both PC and Mobile (playable in PC, Mac, Android and iOS), and also they’re exclusive to different PC stores (Dota Underlords is only on Steam, TFT is on Riot’s LoL launcher, and Autochess Origins is only at the Epic Store…).
And if that wasn’t enough, the Auto Chess mod in DOTA2 is still very active and has no signs that it’s going to be dying soon. It’s still being regularly updated, and presumably still profitable: Some months ago they added a battle pass system, with its revenue shared between Valve and Drodo.
https://preview.redd.it/8w2lrid0jpg61.png?width=854&format=png&auto=webp&s=3697396edd8af2dff3f8e25cb2dd3829635506d0
What’s interesting is that none of the contenders has been able to become massively successful in terms of monetization, at least not in terms comparable to even a second or third tier MOBA. And while there are definitively different tiers of following among these titles (led by Riot Games’ TeamFight Tactics), it seems that none of them has been able to gather under its banner a significant amount of players, mobile downloads or Twitch Views…
Sources: AppAnnie (mobile metrics), TwitchMetrics (twitch)
So ultimately, we’re dividing the autochess market into 3 categories: Squires, Would-be Kings and Peasants.
  • Squires: Rather than standalone games, these are side-modes of already successful products. Under this category we would list the Battlegrounds mode in Hearthstone, or League of Legends’ TFT, and maybe even the original DOTA Autochess mod. While for sure they’ll have their own dedicated audience that only plays those modes, for most players it’s just a nice and fresh activity integrated within a broader game experience. The squires are the ones that have achieved the biggest success among the autochess genre because they don’t suffer as much backlash from the lack of gameplay depth inherent to the genre, which is harmful for the long term retention: Even if the mode eventually becomes a bit shallow, players have many other things to play, and thus are retained. As a consequence, these games can still monetize significatively by selling renewals of their Battle Passes every new season. Not enough to make them successful on the degree that was expected… but at least it’s something. Other than bringing an additional source of revenue, these modes were useful to their core games: They generated player interest by providing innovative gameplay. Hearthstone’s Battlegrounds was an amazing addition to the CCG genre, and made a lot of people come back to the game to discover the new mode and reengage.
https://preview.redd.it/1qhlvvd6jpg61.png?width=1024&format=png&auto=webp&s=c56f59cc22cf8e0d0207abc424dca9e976c5685c
SQUIRE: The gameplay of TeamFight Tactics (slow tempo, no team coordination, decreased attention requirement…) makes it a nice relief mode to play between LOL matches, which is its purpose in the foreseeable future. If there ever was an intention to make it a standalone game, it vanished together with the player interest on autochess…
  • Would-be Kings: These are the other two top dogs of the category. They were supposed to rule… but that looking at the numbers they don’t really seem to have ever lifted off. Under this category we would list Auto Chess: Origins and DOTA Underlords. The problem is that their standalone approach means that they suffer the most of the design issues of the genre that we’ve presented in the last section of this article (i.e. flat complexity, lack of mastery depth, lack of progression and rotative meta…). That means that they lost a lot of population over time, and therefore their Battle Pass renewal isn’t as effective at generating revenue : (
https://preview.redd.it/p2n125v9jpg61.png?width=1280&format=png&auto=webp&s=59aa81130d41566a336413dafc3e2317d80d3d24
DOTA Underlords is an extremely polished product in terms of graphics, character design and UX, and yet another proof that Valve devs really know how to do great games. Too bad they aren’t as good at releasing third installments.

THE AUDIENCE

We are of the belief that you can’t talk about a game and not talk about who plays it, and that players say more about a game than analyzing all its features and mechanics. So with this in mind we collected answers from ~300 autochess players (check the raw data here). After examining their responses, we’ve identified 3 main player profiles (the comments on each profile are literal):
https://preview.redd.it/satixy6cjpg61.png?width=934&format=png&auto=webp&s=80623e39c57f1252b3fc5d04db1d2a20b06928e2
  • Patricks, gamers looking for a competitive-but-idle experience that doesn’t require full attention and it’s easily reconcilable with their functional adult life.
  • Grizzlies, competitive players that struggle with fast paced games that demand a high actions per minute ratio and quick reflexes (like MOBAs or competitive shooters).
  • Warmasters, highly competitive players that enjoy more the area of strategy (setting up goals and planning how to achieve them) rather than tactics (skillful execution of actions and micromanagement).

What these profiles have in common, other than being hardcore gamers and having a big interest in competitive games, is the fact that they enjoy the lack of micromanagement, and the demand of reflexes and dexterity of autochess.
This is quite interesting, considering that the genre foundation is so close to MOBAs, which are extremely demanding on those aspects. Overall it seems that they belong to audiences below the MOBA umbrella which are currently being alienated by the bulk of ‘younger and dexterity focused’ players.
And when it comes to platforms, it seems that even though the barrier between the classic gaming platforms and mobile is progressively disappearing, the genre is still mainly focused on PC: Out of the ~300 players that answered, 50% said that they play exclusively on PC, 25% played primarily on Mobile, and the remaining 25% played in both.
https://preview.redd.it/a25azxggjpg61.png?width=962&format=png&auto=webp&s=dc3677e4203abb44d5b60cc2b55e01f4fe839f74
Players said that they enjoy the focus of the game in planification, as opposed to the focus on execution and performance of MOBAs. And when asked about their main points of frustration, they pointed out 2 main topics: 1.- The strong luck factor that has a strong impact on making you win or lose regardless on how well you played. 2.- The fact that the game eventually becomes shallow and repetitive, fueled by the fact updates were unexciting and not rotating the meta.
Surprised by the fact that players mention randomness as a factor of both enjoyment and frustration? Don’t be! Competitive players tend to have a love-and-hate relationship with luck, because they tend to consider that external factors outside of skills (money spent, better draw…) stole their well deserved victory.
And it’s even more frustrating in autochess, because there’s a strong snowball effect: Players that obtain a big advantage early on in the game become hard to catch later on. Which means that a few bad or good draws early on can decide the rest of the match.
There hasn’t been a single feature more criticised in Magic: The Gathering than the randomness of drawing mana. And yet, luck it’s part of what makes MTG stand out compared to other CCGs: For experienced players, it introduces uncertainty and the need to take risks and gamble, like they’d do in poker. And for rookies, it allows beating someone that has better skills and has a better deck, if Lady Luck is on their side. Won’t happen often, but it will feel awesome when it does. Like a friend likes to say: The best feeling in MTG is to draw a mana when you really need it. And the worst? To draw it when you didn’t.
This goes to say that in autochess, perhaps the power of luck needs to be reviewed, but it would be a bad decision to completely remove luck from the equation.

DESIGN CHALLENGES

In this awesome DoF article, Giovanni Ducati already pointed out the two main problems that the games in this genre need to solve to achieve real success: Bad long term retention and low monetization.
To these issues we would add a third one, which is bad marketability: Contrary to their big brothers League of Legends and DOTA2, these games haven’t been able to achieve high organic downloads (at least not to be able to generate significant revenue through soft monetization mechanics). What’s even worse is that all these games, their themes and target audience are quite close to RPG and Strategy, which are genres with some of the highest CPIs on the market. So they need top-of-the-class retention and monetization to get a high enough LTV to scale up.
But why do these games fail at keeping players entertained for a long time? And why don’t they monetize enough? Here’s what we think:

Flat Complexity & Progression

You have some games out there which have a strong entry barrier due to being quite complicated to grasp. But for those that can deal with the numbers and stats, the depth will keep them entertained for months and years. This is the case in most RPGs and 4X strategy games. And then you have hypercasual games, which are simple and plug and play. So they generate a great early engagement, but are too shallow to keep users hooked for a long time.
As a genre, Autochess games are in the middle ground: they have a high entry barrier, but also lack the complexity to keep players engaged for a long time…
As a general rule, games with long retention tend to follow Bushnell’s Law of being easy to learn and difficult to master. They achieve that by having what we call an unfolding experience: They appear simpler at the beginning (not necessarily easy), but require thousands of hours of practice to master.
An example of this are games that level lock most of the game complexity, so the player understands and masters only a set starter mechanics. And then, progressively unlock new modes and demand more specialized builds and gameplay, repeating the cycle several times to keep the game always interesting while attempting to avoid being overwhelming.
https://preview.redd.it/e9f8s8tkjpg61.png?width=1024&format=png&auto=webp&s=825c85b7c479b3bf05fc43ac668cbd1eddf17c97
In World of Warcraft, character depth is huge. But this complexity is unfolded progressively, forcing the player to spend time mastering each skill and activity as they level up, before moving further.
Another approach to the same idea are competitive games focused on mechanical ability, dexterity or micromanagement. Like CS:GO or Rocket League. They may unlock all the mechanics from the beginning, but a newbie player will only be able to focus and manage some of them, and then progressively discover and master the rest in an organic way.
https://preview.redd.it/42cbth8njpg61.png?width=951&format=png&auto=webp&s=241cd59b4468cabf2d0d24e1a4e3a703b74ada51
Rocket League hides its complexity by matchmaking early players with others of a similar skill. This makes beginner players viable even if they grasp only the basic mechanics. But, as they climb further, they’ll face rivals that take those basic skills for granted and the player will need to master more challenging techniques to keep up.
League of Legends and Overwatch are actually a combination of both: The game first introduces the player to a small selection of heroes which progressively gets expanded, while at the same time having an insane mastery depth that requires a high APM and reflexes, team coordination and thousands of hours of practice.
Contrary to any of those examples, Autochess games throw everything at you from the beginning: Character Skills, Synergies, Unit Upgrade, Gold Management, Items… It’s a lot to swallow. And there’s not even enough time to read what each thing does before the timer runs out. This creates a complex, overwhelming first impression that drives many players out.
But that’s quantity, not depth. Once you’ve gone through that traumatic starting phase, you’ve grasped all the mechanics and you know which team builds are dominating on the meta, it’s just a matter of making it happen by taking the right decisions and adapting to a few key draws.
Eventually, unless luck is really against you, your skills won’t be challenged and you won’t have new mechanics to master. At that point, winning will be based more on the knowledge of the content database and luck rather than your planning and strategic ability. And that’s boring.
So ultimately, these games are hard to grasp for a newbie, but also lack the ability to keep players interested for a very long time since they eventually run out of new features and mechanics to discover and master.

Unexciting Updates, Lack of Collection

On top of that, autochess games seem to have a hard time adding content which reawakens player interest and makes churned ones come back.
https://preview.redd.it/52umfcvqjpg61.png?width=796&format=png&auto=webp&s=dd8095e71d025886d3c0313187ead49587459453
The DAU that we would expect on a long term retention game: A decreasing trend of players until reaching a stagnation stage. At that point, a big update (or new season) is required to attract and reengage users back with new content. This is the model we would see on Fortnite or Hearthstone, but it’s not what we see in most autochesses.
On this topic, perhaps the one that has put the most effort is Riot’s TFT. Each season update, the game releases a new series of heroes, synergies, items and rebalances, as well as a big bunch of cosmetics. This generates a short lived boost on revenue (due primarily to players buying the pass) and downloads, but ultimately nothing that really moves the needle in a relevant way.
Why seasonal updates don’t work?‘, you may be asking. Part of the reason is that TFT, as well as every major contender do not include elements of content progression or collection. Instead, they all stick to the roguelike approach of the original mod: Players have access to the same set of units, and build their inventory exclusively during the match.
While at first this seems a good idea, since it keeps the game fair in a similar way to MOBAs, it’s oblivious to the fact that new units do not offer the same amount of gameplay depth as in League of Legends. In LoL, a new unit means weeks or even months of practice until mastering timing, range and usage of the skills, how they interact with every other champion, etc… In comparison, in TFT the new content can be fully explored in just a bunch of matches, both because the new content doesn’t offer that much depth to start with and because it’s available from the moment the player gets the update.
By lacking content progression and collection, autochesses miss the opportunity to create long term objectives after an update, more innovative mechanics and less repetitiveness. As a consequence, they have it really hard to hype players on updates.

Big ‘Snowball Effect’

In game design, the snowball effect refers to the situation where obtaining an advantage or dominance generates further conditions that almost invariably means winning the match. As you can guess, on competitive games this effect can generate a bad experience, especially when the divergence starts early on: The player that obtained the early advantage will keep on increasing the advantage and curbstomp the rest.
For example, this can happen on a Civilization game if a player gets ahead of the rest acquiring key resource territories, and uses them to achieve a greater progress in tech and income at a faster pace than the rest. Or in League of Legends if a team scores a bunch of early kills and levels up, becoming more able at scoring even more kills…
https://preview.redd.it/s07v5umtjpg61.png?width=620&format=png&auto=webp&s=ae14e6101c2c35da175150251bf592d0598fb76c
In this match of Age of Empires 2, the red player (Aztecs) managed to decimate the blue player (Turks) military units early on. Since without an army it was impossible for the blue player to secure enough resources to perform a comeback, for the next 2 hours the blue player was in a pointless, hopeless match. Kudos for not abandoning, though!
Autochess games have a huge snowball effect, due to the following reasons:
  • Resources lead to victories, victories lead to resources As you know, in autochess each player builds a team based on successive battles. Better battle performance will grant more gold, which is the resource used to buy units, perform shop rolls, etc… Similar to the cases we’ve already explained, this means that players that achieve early dominance will be able to to obtain more gold, use it to get better units and get more victories and gold, therefore increasing their team power faster than the rest. ‘But players can be lucky or unlucky, generating a factor that compensates for the advantage of having more resources early on‘, you may be considering. Unfortunately, this is a flawed logic, because of 2 main reasons: (1) Having more resources means more adaptability: The dominant players will be able to leverage on them to re-adapt their team, therefore outperforming the rest on a randomness-driven scenario. (2) Resources allow to buy more rolls, which diminishes the deviation generated by each individual roll.
https://preview.redd.it/srshcyzxjpg61.png?width=620&format=png&auto=webp&s=cc0313c25ed95c78b7277a7a95b6cecb4d2270b4
TeamFight Tactics attempts to decrease the snowball effect by introducing Carousels: rounds where all players pick a character from a list, and where the players that are losing (i.e. have less health) get to choose first. While this decreases the issue, it doesn’t really solve it… It just makes that smart players aim to lose on purpose at the beginning so they can get the better pick and generate the snowball slightly later on.
  • Luck factor. The previous point goes into maintaining and increasing dominance once it has been achieved early on, but another source of frustration is that luck is a huge factor in achieving early dominance. This means that your strategic skills and smarts can be completely invalidated by a couple of bad rolls at the beginning of the match. And there’s nothing that competitive players hate more than having their match stolen by factors outside the pure clash of abilities.
As an antithesis, Poker also has resource management, and luck factor determines the victory (on a specific round). But unlike Autochess, resources can’t override luck, and early victories don’t affect the later chance of winning.

Excessive Match Length

Compared to PC, on mobile is much harder to keep the player focused for a long period of time on a single session. And having a very long minimum session kind of goes against the premise of being able to play anywhere which is a primary strength of mobile as a gaming platform. This is a problem for autochess games since a single match can last for 30-45 minutes of synchronous, nonstop gameplay.
https://preview.redd.it/eh020bi1kpg61.png?width=1280&format=png&auto=webp&s=5e98aefdec1c79141d7fe13d02acfadb13e789b7
The knockout mode in Dota Underlords aims to make the game more accessible by skipping the slow beginning of the match (you start with a pre-setup army), and by simplifying the health and fusion systems. This shortens the matches to ~15 minutes, which is still too long for mobile, but better than 30. The problem is that it also increases the snowball effect, since the match has less turns to allow comebacks, and makes any mistake (or a bad roll) way more punishing.
‘Isn’t the solution just make the match shorter?’, you’re probably wondering. Unfortunately, there are several reasons that make this more challenging to the core design than what it seems:
  • Because in autochess the player builds its team from scratch, at the beginning of each match there are several turns to setup team foundations. Removing these early decisions severely decreases the teambuilding possibilities, decreasing overall depth.
  • Also, each setup phase between clashes requires a minimum time to think and perform the actions. In the last turns of a match, the game can become quite demanding on thinking and input speed.
  • Matches require a minimum amount of turns to compensate the weight of a single lucky/unlucky roll over the chances to win. Because the possible units for teambuilding appear on random rolls, the less turns there are the more luck factor the game will suffer, and as a consequence the less important the player’s strategic skills will be.
  • And if there are few turns, there are also less chances for comebacks. Because it means that players will have less setup phases to adapt and catch a player that has obtained an early advantage.
  • Finally, since the match involves 8 players, it requires a minimum of turns so that they all can fight between each other… Nevertheless, I don’t consider this a critical issue because Dota has been able to change this specific point on the knockout mode without sacrificing too much in terms of depth.

FINAL THOUGHTS

The history of the autochess genre serves as an example of the risks of design endogamy: The devsphere rushed to clone Auto Chess, and before a year all the major contenders were in the board. But that speed came at a cost: None of these projects has brought the concept much further than its original conception, and in doing so they haven’t solved any of the core issues.
https://preview.redd.it/jptzdrj8kpg61.png?width=1280&format=png&auto=webp&s=8f3fb34eb46b610e6ee355ba47782c804cb74186
The folks at Riot games developed the TeamFight Tactics in less than 5 months. This allowed them to release while the hype was still at its peak… but it also meant it added just a couple of improvements, and it’s otherwise very similar to the original Auto Chess mod.
After seeing all these projects fail to meet the big expectations that were placed on them, the question is if perhaps the best approach was to avoid rushing, and instead tackle the genre with a title that is not a clone, but rather a more groomed, accessible and innovative successor of the original idea.
In our next article on this series will make an attempt to see how such a game could be, rethinking the spirit and fresh design ideas of autochess to solve the issues mentioned above. (May take a while though, I want to focus on smaller articles for a couple of months…)
Meanwhile, if you want to read more about this genre, we suggest you these awesome articles from the folks at DoF: Why Auto-Chess can’t monetize – and how to fix that and How Riot can turn TFT into a billion dollar game

Special Thanks to…

These articles wouldn’t have been possible with the collaboration of ~300 members of the reddit communities of the different auto chess games who provided us with feedback and data. You folks have been incredible solving all our doubts. One thing that this genre has is some of the most awesome players around.
So big kudos for Brxm1, Erfinder Steve, Xinth, Zofia the Fierce, STRK1911, LontongSinga22, bezacho, hete, NeroVingian, marling2305, NOVA9INE , asidcabeJ, Eidallor, Rhai, Lozarian, bwdm, Toxic, Ruala, Papa Shango, MrMkay, Dread0, L7, kilmerluiz, Amikals, Sworith, Tankull, B., hete, Bour, Denzel, DeCeddy, Diaa, hamoudaxp, Benjamin “ManiaK” Depinois, Katunopolis, DanTheMan, MikelKDAplayer, 0nid, Tobocto, Tiny Rick, phuwin, Alcibiades, triceps, d20diceman, shadebedlam, stinky binky, Tutu, Myuura, suds, Kapo, Hearthstoned, Engagex, Pietrovosky, Daydreamer, Doctor Heckle, Ignis, ShawnE, NastierNate, LeCJ, Nene Thomas, Chris, trinitus_minibus, Nah, Kaubenjunge1337, Mudhutter, Asurakap, Nicky V, shinsplintshurts, bobknows27, Willem (Larry David Official on Steam), Jonathan, Dinomit24, Monstertaco, GangGreen69, Veshral Amadeus Salieri (…lol!), Kuscomem, Cmacu, Pioplu, Dilemily, qulhuae, Ilmo, MarvMind, facu1ty, crayzieap, Saint Expedite, Lobbyse, Lukino , tomes, Blitzy24, Mcmooserton, magicmerl, i4got2putsumpantzon, radicalminusone, Pipoxo, Kharambit, Bricklebrah, Rbagderp, Merforga, Superzuhong, Mo2gon, MoS.Tetu, MeBigBwainy, Zokus, CoyoteSandstorm, Stehnis, Noctis, Fkdn, Ray, Fairs1912, Fairs1912, Krakowski, HolyKrapp, Damadud, Pentium, Mach, Mudak, CaptSteffo, jwsw1990, Omaivapanda, Inquisitor Binks, Jack, yggdranix, GoodLuckM8, Centy, Prabuddha (aka Walla), dtan, Philosokitteh, Doms, ZEDD, Calloween, Synsane, Kaluma, GordonTremeshko , Djouni, DOGE, haveitall, ANIM4SSO, Task Manager, Submersed, BAKE, Viniv, La Tortuga Zorroberto, BixLe, Rafabeen, Blzane, bdlck666, FatCockNinja86, R.U.Sty, Yopsif, blesk, Quaest0r, FanOfTaylor, StaunchDruid, Rushkoski and everyone else that took some minutes to help us out on the article.
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Lockdown 3.0 Things to do, plus help and support.

Disclaimer I want to thank everyone for the gilds, replies and suggestions. I just do not have time to reply to everyone, but I am reading everything. I am not sure how much bigger the thread can be, I already typed this but it vanished so I think I'm at the limit. I will try to keep updating, but I don't expect the thread to be up top for much longer and will likely vanish soon, so if you need anything save it.
Yes, it's hard, it sucks, it's depressing. It is something we all have to do if you want to see this virus go. Everyone knows the deal, too many think they're the exception but no one is. However, staying home is hard so maybe I can help at least one or two people with some incentives. I'll try to give links to some things that can help cure the boredom, and some support if you need it.
Most of this might be obvious to some, some might not even have internet and of course, money is a big issue, so I'll try to give some suggestions:
For streaming and on demand things such as Netflix et al, don't forget you can subscribe for free for your first month. This goes for most things in the list. If you are worried about putting in your payment details and forgetting to cancel a month later, don't worry! You can sign up and immediately cancel and you still get your free month!
For people who don't have a smart TV, you can buy a cheap Amazon Fire TV stick or a Roku box. The Fire stick can go as low as £20 often for 1080p. It will drop to £30 for 4k.
I picked up a 4k Roku device for £18 on Amazon once. It's fast and snappy. currently it's going for £33 for the 4k version. Having both, there is little difference between the devices. NowTV also do their own roku powered device.
Subscription based streaming sites that all offer 2-4 weeks free for first timers
  • Netflix *According to comments the second month is free.
  • Amazon Prime You can either get Amazon video on its own, or take prime with other benefits. I strongly urge those who use Amazon for buying off their store front to use [https://smile.amazon.co.uk/] as there is literally no difference except everything you buy amazon donates to a charity of your choice.
  • Now TV (I believe it's 7 days)
  • Disney+
  • Britbox
  • Amazon channels. I believe you can get all these individually but Amazon offers them as channels bound to your prime account, and they are again either free for a couple weeks (again, take them, cancel instantly) or very cheap. I recently subscribed to Starzplay for £1 for 3 months. It has some good shows on it like Fringe, doom patrol. It also has channels like Curiosity stream and shudder
If you have not subscribed to the any of the above, you can get a few months of free TV by signing up and cancelling instantly. I suggest waiting at least 5 minutes just to let it go through the system.
Some tips for Now TV. IF you already have a subscription, I've noticed you can get it cheaper by cancelling. When you cancel they will beg you to stay. Select "I can not afford it this month" and they should beg again, telling you what shows they have. If you say you still want to cancel, they'll beg one last time and offer you the subscription for cheaper. This won't work every month, but I've noticed they'll always offer it the first time, then again after a couple months. If you're subscribed to both films and entertainment do the most expensive one as it may not work both times (but it might!). You can also pick up passes from storefronts a lot cheaper sometimes, before I could pick one up on Amazon for £3 but, they seem to have cracked down on it. If you shop around (or if anyone knows of a legitimate store please let me know) you might be able to pick it up cheaper. Lastly, check their website and under your account they should have an "offers for you" section.
Completely free TV
If you do have a smart TV and/or device, there are some good free streaming apps. One I really love is called PlutoTV. I know this is on both Roku and the fire stick, as well as Ps4/Ps5 and xbox.
Pluto offers a bunch of live channels and now an on demand section, all for free. It has adverts but they are actually short (shorter than regular TV and fewer of them). Some of the channels are just streaming certain shows like Mythbusters 24/7 or Dog the bounty hunter, but it has a lot of old movie channels as well as 24/7 kickboxing and MMA. It also has a 24/7 poker channel I quite like.
Another one I like is Rakuten Viki however, I haven't watched it for a while as my fire stick is only 1080p and I have too many other devices attached. I believe it is on Roku but you have to jump through some hoops and have an account. The last I checked on the fire stick you did not. Viki offers a metric ton of Asian shows, mainly from Japan and South Korea but it does have chinese, Malaysian etc. It has subtitles. Some Japanese shows are hysterical, albeit weird.
Roku also do their own channels with free shows if you own a device.
For those who don't have a smart TV or a Streaming device, you can set up your own computer as a dedicated streaming device with Plex. It's been a while since I used it but I believe it now also offers free movies and TV.
Anime
If you are into Anime there is
The first 2 are free to watch, or offer premium without ads which you can have a trial with. Crunchyroll is the better of the two with more original choice for Japanese voice and subs, while Funimation has more Dubs. I don't believe HiDive is free to watch but you do get a 2 week trial. These are more exclusives than the previous two.
PC Centric software
If you are a gamer or like Audiobooks or anything that uses computers for things like music making, programming or graphic design
Humble Bundle offers, as per the name, bundles. A long running site that got bought out by IGN. It offers both single items and bundles you can buy individually/as a pack while also offering a separate monthly subscription for around £8-9. The subscription gives you 12 games on average per month. That's the simplest explanation but it changes somewhat as sometimes you get to pick 10 out of 14 games, or get all 12.
Humble bundle offers more than just games though. Every Tuesday they bring a new bundle of games, while Thursday (I "think) a new bundle of books. They very often have books from the Black Library giving you a ton of Warhammer books. Sometimes it's standard E-books, other times it's audiobooks. A few times a year they do bundles for graphic design, a typical bundle would include programs like Paintshop Pro Corel Painter etc, They usually go for £0.76 for tier 1 up to around £18 for tier 3, which would include 4-6 full titles with 10+ addons. They also often have Music making bundles or video editing software as well as Programming or video game development.
The bundles change often, they usually have around 11 bundles at a time that last for 20 days. Sometimes it's trash but they do often have some very good deals.
Fanatical offers the same as humble bundle except usually not as high quality, but sometimes they do have some incredible deals, and they are very very cheap.
Both humble and fanatical are safe, trusted and been around a long time, and they are NOT grey market key sites. They work with the publishers and developers. You can buy games both old and new for a lot cheaper than you would most other places. Unless it states otherwise, keys are usually for steam.
**BOTH HB and Fanatical (HB much more common) offer free games fairly often. The catch is linking your steam account to them (at least HB). It is safe however.
IndieGala is another site like above. Except, these are much much lower quality. However, they offer a metric ton of free games. Quality is low but it is legitimate, and a lot of free stuff.
Game Store Fronts
  • Steam This one is so obvious I didn't add it, but apparently many want me to. It is the best out there, and you can find almost everything, with fantastic deals.
  • Greenmangaming offers games cheaply. Again, not a grey market site (which are legal but unethical) and they sometimes do bundles.
  • GoG (Good old games) is a DRM free site run by CDPR, the makers of the Witcher 3 and Cyberpunk. They offer you games quite cheap and not needing DRM (such as Steam, Uplay etc which is less invasive versions of dodgy DRM from the olden days).
  • Epic Games Despite the controversy whether you care about their rivalry with valve, they offer free games ever week. Without ever having bought anything I have gained over 170 games. literally. Good games for the most part. They often give you £10 coupons as well.
  • Twitch Everyone knows twitch, but if you don't, it's a streaming service for watching gamers and girls with low cut tops accidentally bending over in front of the game. However, if you're signed up to prime, you get free games each month (and randomly between the set bunch).
  • Playstation Store Currently has January sales. Currently the free games for PS+ are for PS4: Shadow of the Tomb Raider and Greedfall. For the Ps5 it is Maneater
  • Games with Gold Bleed 2 and the King of Fighters XIII is available until Janurary 15th whilst little Nightmares is available until January 31st.
Gaming Subscriptions
Like the TV versions, you can sign up to these for a free trial (or very cheap). If you do sign up to only one at a time, it should keep you busy for a few months
  • Xbox Game Pass You can do this on both/either an Xbox or PC. If you sign up to the regular one, you can get a month (maybe three!) for £1. After you have done that, you can sign up to the premium version for 3 months at £1 a month. Most people know game pass, but you can download a large selection of games for free. The premium version gives you games with gold, allowing you to keep the games forever (but can only play with a subscription)
  • Ubisoft+ I'm not 100% sure if you get a trial or not. This allows a large collection of Ubisoft titles to play for £12.99 a month. Quite expensive but good if you like Ubisoft titles I guess.
  • EA Play EA's version. Goes by a ton of names I think, EA Access, EA Play, Origin Access etc etc. There's a couple of versions of this, and it is across all platforms (PS4/5, Xbox, PC) but not sure about the switch. I "think" the premium allows you to play on all platforms, while the cheaper one on a single platform, but I may be mistaken.
  • PS Now a once terrible service that is now actually very good. Allows you to download some Ps4 games to your PS4/5 and lets you stream a massive amount of Ps2/3/4 to your PC or playstation.
There's more like nvidia's service but you need the Shield device which is quite expensive. I'll leave it at that.
Audiobooks & Ebooks
  • Audible Not sure what the current deal is but if you are a prime member you can sign up for a trial and get a free Audiobook each month for 3 months. Some warhammer books are 48 hours long, 3 of those gives you a good 100+ hours of listening!
  • Comixology Another Amazon company, but lets you download some free comics I believe.
  • Marvel Unlimited No experience with this. ItFuckingWont wanted me to add it. A subscription service for Marvel.
Education
  • Sign Language BSL here No experience myself, suggested by n21brown and asked for a few times. Didn't know SL was so popular! Listed as "Pay what you can"
  • BBC's Bitesize here is apparently good for home learning. Again, no personal experience.
If you need some spare change
Okay, I don't generally bother with it, but maybe some of this could be useful to you. These are NOT a quick way to make a fortune. These are small things you can do over time for a bit of pocket change
  • If you have prime you can get a FREE FIVE POUND GIFT CARD by literally just streaming a song from Amazon music (which is included in prime) here is the details According to the comments it's only for select people, but it's worth trying If the link doesn't work for you just google "Amazon £5 coupon music"
  • Now, these sorts of sites have been around for years, I haven't used any other than talkInsights which I must have signed up to 10-15 years ago. Basically they send you surveys and you answer them. They are confidential and don't ask for personal details in the survey. You need 2000 points and you get £20. During the pandemic they've slowed down but I probably get around £40 a year. Not much I know, but it's an email followed by a quick survey ticking boxes. Depending on your answer sometimes you get screened out, I'm not telling you to lie but just be consistent with your answers and you should be able to work out how to not get screened. Some emails are only worth 20 points, others 200. It's slow to get to the 2000 but very quick to just answer a few questions.
  • Apparently beermoneyuk is a good sub to make some pocket change with.
  • There is also matched betting. I have never done this, I don't have the patience but from what I've read, it's legitimate, it works and you can make a fair amount of cash from it so long as you do it correctly, and there's a ton of guides. I mention this because people stuck at home could get into it and as long as you're careful (I.E not entering in the wrong numbers) it's risk free AND it pisses off the betting shops. It seems people in comments have had success with it. Disclaimer A couple have complained about gambling. This arguably is not gambling. If you are susceptible to addiction do not do it. However, it's argued that there is no fun or buzz in this, and it's a very tedious and time consuming thing. Others argue you can't make the same money anymore (People were making thousands, now only hundreds if that). It's risk free providing you know what you're doing, the risks are user error, such as entering the wrong numbers. Someone pointed out that due to the lockdown, bets could potentially be cancelled due to sport stopping. So use on a side of caution. We're (mainly) adults so I'll leave it up just because this doesn't have the excitement of regular gambling.
  • Microsoft Rewards This is an easy way to make pocket change doing very little. Most people have a MS account. The rewards program offers you numerous ways to grab points, by playing free to play games, answering small questions (you don't even need to answer most of the time, just open the link and shut it) and by using bing and searching on it. I've gotten 20k points JUST by answering questions over a couple months. There are many rewards but you can grab a £5 gift card for 6k for example, or a month of game pass (and AFAIK you can make points playing the games)
  • Google rewards Someone mentioned this in the comments. I have not used it, so can not give any input on it. Sounds similar to TalkInsights which I linked. Google states "Complete short surveys while standing in line, or waiting for a subway. Get rewarded with Google Play or PayPal credit for each one you complete. Topics include everything from opinion polls, to hotel reviews, to merchant satisfaction surveys. We’ll notify you when a survey is waiting."
That's it for now. I will try to update as I go along. A long post but I hope that it can help some of you with finding something good to do that's free, cheap or a bargain. I do suggest getting prime, especially since you get free music, free delivery, free TV and music and free video games each month. In fact, there's a ton of perks and I feel I've gotten way over the cost investment.
Hope it helps someone at least
PartTimeCrazy said if you bought an Apple product you get 3 free months of Apple Arcade and Apple TV free for a year
fakehunted is upset I didn't mention wanking. Tesco have 225 sheets of Tissue for £0.75!
tale_lost suggested Project Gutenberg for a collection of free E-Books
Learning Language
Unfortunately, I don't have time to check every link listed so I will link the comments:
Togtogtog Gives a lot of links for Spanish
Board & Tabletop games
Corporal_Anaesthetic has made a list of Board games
ilyemco suggested these
HEALTH
I'm not a doctor! But if you're a smoker, something I strongly suggest is to quit. I struggled for years but in the first lockdown I quit, technically. I haven't had a cigarette since, however, I do that silly thing millennials do. I vape, but, it made quitting extremely easy. I would not have been able to do it if it wasn't for 88Vape They sell extremely cheap liquids at £1 each. You can find these in B&M but you can pick up 25 for £20 or buy your own mix.
Vitamin D deficiency has been said to be a big problem for the virus. I'd suggest (again, not a doctor!) that you pick some up. Tesco do a 3 for 2 deal. So you can pick up 270 tablets for £7.
If you are vulnerable you MIGHT be able to phone tesco and get put on their delivery saver list (currently it's paused but phoning may help. At the very least they might give you a priority slot. I did this for my mum, we didn't shop at Tesco but I phoned for her, and they put her on with no hassle, so she can always get a delivery.
HELP & ADVICE
The lockdown Rules.
Reasons to leave home include:
  • Work or volunteering where it is "unreasonable" to work from home. This includes work in someone else's home, such as that carried out by social workers, nannies, cleaners and tradespeople
  • Education, training, childcare and medical appointments and emergencies
  • Exercise outdoors (limited to once a day). This includes meeting one other person from another household in an open public space to exercise
  • Shopping for essentials such as food and medicine
  • Communal religious worship
  • Meeting your support or childcare bubble. Children can also move between separated parents Activities related to moving house
I want to add, if you are in danger you are also allowed (and must!) to get away from the situation for some reason, BBC seems to have missed this very important thing (or I am blind)
Support
FOR THOSE SHIELDING YOU CAN CONTACT THE ROYAL VOLUNTARY SERVICE. These people helped my mother with picking up her medicine from the chemist. They were very helpful and went out their way to keep in touch and do it immediately. (It's the only experience I have with them though)
_riotingpacifist wanted these links added, but I simply just don't have the time to vet and check all the suggestions here, so I will link as is:
Update:
Digital Art
These are Free
  • Krita Arguably the best in my opinion. It has a load of options, brushes and a decent UI. It works fantastic with a tablet.
  • Gimp This is a decent program but last I used, the UI was a pain, and it isn't so user friendly while misses features, but it works, and it is possible to do some incredible creations on it.
  • Medibang Paint This is slightly geared towards Comics and Manga. I really enjoy using this with my drawing Tablet. As far as I know, it also for regular tablets for Android/Ipad and is free.
You can pick up a drawing tablet on Amazon quite cheap these days! Small ones that are just a black slate such as the wacom ones are good but takes some practice to get use to, but very worth it if you can't afford a dedicated drawing tablet with a screen.
Office suit software
A couple of free applications for word processing, spreadsheets etc.
  • LibreOffice This has most the average user would need to write their own books or to work from home. There's not a huge amount of difference between the two I'm linking (since I last used anyway) so it's more for preference.
  • Open Office You can pick this up here and again, like above it's just preference.
Music Making
I'm going to direct to matthewharris806 for some links as all the programs I've used like Reason are expensive, or cheaper stuff in bundles such as Magix software.
Games development
D_Dad_Default gives some links for that here
submitted by MrSoapbox to unitedkingdom [link] [comments]

#NoSqueezeNeeded: a simple plan to save our people at $483.

No disclaimer as there is no financial advice here.
Position: 800 @ xx.xx
TL;DR: The squeeze is not required. We can save everybody and shoot for the stars.
My fellow 🐵, retards, a-genius and girlfriend's husband, it is now your time to shine and show the world what eating crayons and sniffing glue has done to your smooth brains.
GME is currently at $52.40, with a market cap of $3.65B. As I math badly I will rule of three and say we need a $34B valuation to reach $483 (Edit: the SEC is worried about primary school maths, this publicly available information qualifies as manipulation).
I know... $34B (Edit: illegal number) seems like a lot of money, but humour me for a second and have look at this.
You have landed on page 6.
For the next few minutes, I will ask you to scroll up the top of the list and gibber if you don't find a name that, in your mind, is worth far less than GME.
Do it, I will wait...
You did your DD but it's still shocking, isn't it?
The squeeze is not required.
Now that it has sunken in:
• This sub has nearly 80000 members.
• Let's say 1% of them read this post, it's 800.
• 10% (trying to be super conservative) of the 800 have ideas about how to improve GameStop business in general and/or make the public realize the true value of the company. That's a dedicated and motivated team of 80 producing at least 1 idea, so 80 ideas.
• 2% of the 80s are actually really good and we end up with a bit more than 1 genius idea.
...and that's all we need.
A single (Edit: business not market!!!) idea to move GME's valuation to a fair region above $34B (Edit: I am not allowed to say that) and come back for our wounded.
Now here is what I'm going to do. I'm going to update this post and the list below with the best 🥜 produced by your challenged cerebra. With a little bit of luck, we get enough traction and get pinned.
So without further ado,

How to ensure the long-term survival of GameStop – our plan to become an interplanetary species and settle permanently among the stars:

  1. u/schokoschlotze: Allowing digital reselling of gamekeys, unlike steam.
  2. u/Diamond_Hands_Only: They need a online gaming platform like steam so I can buy and stream all my purchased games through them from one spot. GameStop.(u/mouldysandals: GameSpot)
  3. u/OTHERMIKEtm: VR arcade with memberships. Not everyone can afford the high end computer and peripherals to have the ultimate VR experience.
  4. u/Purrnie_Sandturds: Digital crypto currency that is accepted at GameStop stores and compatible with popular mobile/app gaming platforms. Should be distributed as a shareholder dividend.
  5. u/pawn4king: Non shitty esports SaaS. Allowing me to create a local esports tourney and manage it all with the branding of GameStop. Esports gambling and leaderboards included. From local tourneys to large scale corporate events.
  6. u/wiscowhaaat: Honestly, I’d like to see them as a competitor to twitch, but also become a steam competitor, as another redditor mentioned they would like to be able to sell their digital key. The one thing I hate about GameStop is that they deal too much in figurines and Knick knacks. What they need is the ability to sell ad space, because that’s obviously where the money is based on what we’ve seen out of Facebook and Twitter, etc.
  7. u/utkant: GameStop should make play cafe, where kids can hang out and play together. Sell candy, soda, pizza, etc. Run local tournaments, regional tournaments, national, world tournaments. Sell best seller games on these places so kids can buy them to have at home if they want to.
  8. u/Alarming-Event-8788: How about being able to live bet ($) games against each other online?
  9. u/AvenDonn: Expand into all forms of gaming. Sports, tabletop, roleplaying, arcade (VR), as well as a publisher for video games. Good synergy with a steam competitor, being able to return digital "used" games for store credit or even real money is defintely a strong move.
  10. u/Walruzuma: Ummm... Pretty sure Ryan Cohen has this covered. I think he's much of the reason for the original DD on the play and why no one is worried about hodling.But what do I know. I'm just a simple cave man who does not offer financial advice. But I do offer advice about shills. Don't tell this guy anything (op: sure mate)
  11. We like the stonk.
Ladies and gentletards, synchronize (Edit: dangerous word) Flik Flak.
💎👐🚀
submitted by ooOParkerLewisOoo to GME [link] [comments]

Extensive list of "improvement notes" I used to climb from Silver to Plat with Yuumi

I recently climbed to Plat for the first time playing nothing but Yuumi, and wanted to share some notes I compiled along the way. Ever since high Silver, after each game, I would try to think hard about mistakes I made, going back to watch the replay if necessary. If anything stuck out, I would make an "improvement note" in a text file. These really added up after a while, and I have pasted the entire list below. Those closer to the top are more recent. There may be a few typos here and there -- feel free to ask if you don't understand something.





































































Hope at least some of these are useful to fellow Yuumi fans!
submitted by Runic_Bistro to yuumimains [link] [comments]

can you gamble on twitch video

How to Make an !8ball Command (Nightbot Twitch Ep. 7 ... Top 10 Twitch Chat Mod Commands - YouTube HOW TO ADD !watchtime COMMAND into Twitch Chat *QUICK ... How To Play Ads On Twitch - YouTube How to add sound commands to your stream (ChatBot and ... [Streamlabs Chatbot] Gamble Minigame - YouTube How To Add A Currency Bot On Twitch Chat - YouTube STREAMER LOSES $102,000 GAMBLING ON TWITCH - YouTube How to CHEAT Twitch Algorithm to RANK yourself (More ... HOW TO RUN ADS ON YOUR TWITCH CHANNEL FOR PARTNERS ...

10+ related questions answered; Twitch betting means putting a bet on the gameplay of somebody who is streaming at the Twitch platform. It could also work for other streaming platforms like YouTube Gaming or Facebook Gaming. Most esports bets work by allowing you to bet on bookmaker's odds for the outcome of a match at a gaming tournament. Whether you are a viewer, a streamer, or a mod there are useful commands that you can take advantage of; however, Twitch commands become increasingly handy as your channel begins to grow. With a growing number of chatters on your channel, it is important to have a quick and easy way to remove or suspend those who are not behaving. In its FAQs page for the feature, Twitch says it’s due to legal restrictions, though it didn’t confirm whether it’s due to those countries’ gambling laws. Each command comes with a set of permissions. Depending on the Command, some can only be used by your moderators while everyone, including viewers, can use others. Below is a list of commonly used Twitch commands that can help as you grow your channel. If you don’t see a command you want to use, you can also add a custom command. Hello and welcome to ddbot.net. A new Twitch Chat bot with point system, live betting and website support!. The bot is in some kind of a beta test, but you can already register and test the bot.. The bot is able to do the following things: Give every viewer every X minutes a fixed point quantity, defined by you Gambling on Twitch: What You Need To Know. First things first, you cannot stream illegal gambling on Twitch. Duh, right? Secondly, whatever gambling you are streaming has to be legal in the place you’re streaming it from (the jurisdiction). For example, you can’t just claim “it’s legal somewhere”. It has to be legal where you are. If you ever looked into streaming VR to Twitch, you probably heard of LIV. It allows you to set up a virtual camera and put yourself into the game… as long as you have a green screen or a camera that supports background removal. Alternatively, you can create an avatar, but it’s always a hassle to find one that looks just like you. The short answer to this question is yes. The long answer is that it’s complicated. For the most part, gambling streams are completely legal. For example, if you were to start your own live casino Twitch channel, would not have to worry about facing any legal repercussions for doing so. This means that after 30 minutes of online casino it should be played “normally” for some time before switching back to gambling. This should prevent channels on Twitch from being used as advertising platform for so-called “gamble sites”. This kind of advertising is very popular right now. If you stream 5+ hours a day without making content that lives somewhere else please form a neat line so I can smack you all. People saying they have no time drives me nuts, but when they also "grind" all day AND say that, it makes me want to punch air. Stream YouTube friendly content. Stop stream and edit content. Upload and plug twitch in the

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How to Make an !8ball Command (Nightbot Twitch Ep. 7 ...

Hopefully you all enjoyed! If you did and you want to see a more in depth tutorial remember to leave a like. If you are new please subscribe and turn on noti... Doug Polk buys in to the highest stakes poker tournament ever played online. The buy-in is $102,000 and features players like Jason Mercier, Fedor Holz, Ike ... How To Play Ads On Twitch on Twitch to earn ad revenue. Twitch Partners and Affiliates can earn ad revenue from playing ads on their stream. In this video, I... In this episode I go over how to make an 8ball command! Hope it helps!API Link: https://api.rtainc.co/twitch/8ballGet Nightbot: https://beta.nightbot.tv/Nig... This is how you add the !watchtime command to you twtich channel. VERY SIMPLE AND QUICK NO BS AND RIGHT TO THE POINT. This is a twitch watchtime command mos... #twitch #partner #affiliateHow to run an advertisement for revenue for both twitch partners and affiliates!FOLLOW RYDOG54 ON SOCIAL MEDIA TWITTER ~~ http://t... A short video about the top 10 Twitch Chat Mod (Moderation) Commands.Leave a comment if you have any questions.Wallpaper from this video:https://www.wallpape... Installing scripts: https://youtu.be/l3FBpY-0880Script Download: https://goo.gl/cUao4N----- Streamlabs Chatbot -----DISCORD: ht... How to CHEAT Twitch Algorithm to RANK yourself (More viewers and followers)Download StreamLabs OBS (SLOBS) Its free, and better then Regular OBS - https://st... This tutorial shows you how to add commands your viewers can use to make sound bytes play during your stream. I show you how to do this whether you're using ...

can you gamble on twitch

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